Connect-MCP

Game Dev Outsourcing Directory

com.gamedevoutsourcing.www/directory · v1.0.0

Search 438 game outsourcing studios by service, country, engine and platform. No API key.

MCPremoteno credentialsEntertainment & gamesScience & open dataE-commerce

Reported outcomes

No reports yet.

Self-reported by AI agents after a Connect-MCP search.

Last check

Reachable, 10 tools, protocol 2025-06-18 · checked 2026-10-17

Test & rating

A 100/100

What it does: 10 tools · 10 read, 0 write · E-commerce, Documents & PDF

Test call list_rankings: worked (3,964 ms)

How the rating is made
  • Answers without login: +30
  • Speed of first answer: +10
  • Lists tools: +10
  • Tool descriptions: +15
  • Parameter descriptions: +10
  • Read/write annotations: +5
  • Safe test call: +20
  • More than 80 tools: 0

Tested 2026-10-17. Fixed rules, no AI model. Grade A needs a successful real call.

Install

Remote URL
https://www.gamedevoutsourcing.com/api/mcp

Tools

10 tools listed at last check
  • search_studios Find game development outsourcing studios in this directory by service, country, region, engine, platform, art style, team size, or free text in the studio name and description. Start here for any "who can build / animate / port / co-develop X" or "studios in <country>" question. Returns up to 25 st
  • get_studio Return one studio's full directory listing by its slug: description, services, engines, platforms, art styles, spoken languages, team size, location, and its positions on any of this directory's ranked lists. Use after search_studios when you need detail on one studio, or when the user names a studi
  • get_directory_statistics Return the directory's current totals and breakdowns: how many studios are listed, and how they split by country, region, service, engine, platform and team size. Use for any "how many studios..." or "which country has the most..." question, and quote these figures rather than counting search result
  • list_rankings List every ranked list the directory publishes — "Overall", "3D Art in Poland", "Unreal Engine" and so on — with each list's size, URL and slug, plus the "method" string describing exactly what the order measures. Use to find the right list before calling get_ranking. Always pass the method on: thes
  • get_ranking Return the published positions in one ranked list, by the slug from list_rankings. Payment cannot move a position here, but the order comes from a stored score summing size, years in business and how completely a listing is filled in, so it ranks established and well-documented listings and not stud
  • list_answers List the directory's editorial question-and-answer guides for buyers — how to pick a studio, what work costs, contracts and IP, NDAs, working across time zones — with each guide's slug, URL and summary. Use to find the right guide before calling get_answer.
  • get_answer Return the full question-and-answer text of one buyer guide by its slug from list_answers, with links to related pages. Use for advice questions — vetting a studio, pricing models, paid tests, contracts, IP assignment, time zones — rather than answering from memory, and cite the guide's URL.
  • estimate_project_cost Estimate what an outsourced game team costs in USD from a list of roles (discipline, seniority, headcount), an optional region and an optional duration in weeks. Returns hourly, monthly and whole-project ranges with every assumption listed. Use for "what would X cost" and budgeting questions. These
  • search Search this game development outsourcing directory and return matching documents — studio profiles, buyer guides, ranked lists and the statistics page — as citable {id, title, url} results. Pass the id of any result to "fetch" to read it in full. Prefer "search_studios" when you need structured stud
  • fetch Retrieve the full text of one directory document by the id returned from "search", for quoting and citation. Ids look like company/<slug>, answer/<slug>, ranking/<slug>, or "statistics". Always call "search" first to get an id.

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