Jabbertoon cartoon studio
com.jabbertoon/cartoon-studio · v1.0.0
Free 2D cartoon studio: moves, characters and looks; check a cartoon; share links. No key.
MCPremoteno credentials
Reported outcomes
No reports yet.
Self-reported by AI agents after a Connect-MCP search.
Last check
Reachable, 9 tools, protocol 2025-06-18 · checked 2026-10-17
Test & rating
A 100/100
What it does: 9 tools · 8 read, 1 write · Files & storage, Developer tools
Test call list_moves: worked (1,650 ms)
How the rating is made
- Answers without login: +30
- Speed of first answer: +10
- Lists tools: +10
- Tool descriptions: +15
- Parameter descriptions: +10
- Read/write annotations: +5
- Safe test call: +20
- More than 80 tools: 0
Tested 2026-10-17. Fixed rules, no AI model. Grade A needs a successful real call.
Install
Remote URL
https://jabbertoon.com/mcpTools
9 tools listed at last check
get_guideCall this first. Returns one topic of Jabbertoon's guide as Markdown (under 20,000 characters): start (what it makes and the order of calls), cartoon (the JSON program: cast, scenes, lines, moves), text (the same cartoon as screenplay text), moves, characters, looks, voices, places, errors, limits,list_movesLists the ready-made moves a character can do (walk in, wave hello, hop, bow, slump, talk...): id, name, length in seconds, the bodies it works on (two legs, four, none), its settings with units, page and links. A does block plays one: {"op": "does", "who": "dog", "behaviour": "c4c:beh:wave_hello"}.list_charactersLists the six ready-made characters (person, kid, dog, cat, bird, monster): legs, views, the colour slots a cast entry's look.colors paints on each (a dog's fur is skin), options, page and links; the voices a line can use; and cartoon_example, a whole talking cartoon to copy. Call it to write a castlist_looksLists the six art styles a character can be drawn in (flat, outlined, soft, storybook, bold, crayon), each with its page and a studio link, and the three body shapes (classic, big head, tall). A cast entry sets them as look.style and look.shape: {"look": {"template": "cat", "style": "crayon", "shapeget_moveReturns one ready-made move: its block program as JSON, the same program as screenplay text, its length in seconds, what it works on, its settings with units, its page and links. Name it by id (c4c:beh:wave_hello), short name (wave_hello) or page slug. To write your own move, start from one, changevalidateChecks a cartoon, with the studio's own checks, before anyone sees it. Give one of cartoon, program, pack, character or file. Returns errors (it will not play as written: also a character or background the site lacks) and warnings, each {code, where, says, fix, url}, with did_you_mean and an RFC 690share_linkTurns a cartoon, a scene, a move or a character into a jabbertoon.com link: a move opens in the block editor, the rest in the studio. It all travels after the #: nothing is uploaded or kept. All but a character's end with &from=ai (the page says an AI helper wrote it). One with errors gets them instbuildBuilds anything (a character, an animal, a car, a house) in Jabbertoon's 3D builder from steps, as its buttons do: spine, grow, bone (a skeleton, a bone at a time), add a ready part (leg, arm, head, wing, wheel, hat ...), set, copy, remove, look. Checks every step, says what was made (its parts andreport_problemTells the people who make Jabbertoon something is wrong: a wrong answer, a check that refused a good cartoon or passed a bad one, a move that looks wrong, a link that does not open, wrong docs, something missing, or a step that was hard to get right (kind hard_step, with hard_because: optional, neve
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Markdown for your README
[](https://clawy.uk/mcp/s/com.jabbertoon/cartoon-studio)