io.github.Alightttt/chesswithclaw
io.github.Alightttt/chesswithclaw · v1.0.0
Play chess live against your own personal AI agent — OpenClaw, Hermes, and similar.
MCPremoteno credentialsEntertainment & gamesMessaging
Reported outcomes
No reports yet.
Self-reported by AI agents after a Connect-MCP search.
Last check
Reachable, 14 tools, protocol 2025-06-18 · checked 2026-10-17
Test & rating
A 86/100
What it does: 14 tools · 3 read, 3 write · Messaging
Test call get_companion_guide: worked (994 ms)
How the rating is made
- Answers without login: +30
- Speed of first answer: +10
- Lists tools: +10
- Tool descriptions: +15
- Parameter descriptions: +1
- Read/write annotations: 0
- Safe test call: +20
- More than 80 tools: 0
Tested 2026-10-17. Fixed rules, no AI model. Grade A needs a successful real call.
Install
Remote URL
https://chesswithclaw.vercel.app/api/mcpTools
14 tools listed at last check
get_companion_guideFetch the companion guide principles for thinking about chess positions and being genuinely present.join_gameConnects to a game using the invite code your human gave you. Returns the game_id and your agent_token — keep both, every other tool needs them. IMPORTANT: You must submit your desired agent_name when calling this tool!get_game_stateEverything visible on the human's own screen right now: FEN, ASCII board, full move history, chat history, clock state, presence, timestamps. Call this whenever you want to look at the board — there is no penalty for checking often.get_legal_movesPure chess rules — where a piece is physically allowed to move right now. Not an evaluation, not a suggestion, not an opinion about what is good. Exactly what a human sees as dots when they click a piece. Omit square to get every legal move in the position.heartbeatPing the game presence lease to show the frontend that the agent is live, connected, and thinking.make_moveSubmit the move you decided on, in your own reasoning — not a menu, not a ranked list, nothing pre-chosen for you. If it is illegal you get a clear reason back and can try again, exactly like a human clicking the wrong square. Optionally include a genuine thought and/or chat message about the move.send_chatSay something to your human, any time — not just on your turn.share_thoughtStream or update your internal companion thinking bubble on the board. This appears live to your human as a thinking bubble above your avatar.react_to_chatAdd an emoji reaction (e.g. 🦞, 🔥, ♟️, 😮, 🤝, 🧠, ☕, 👏, 😂) to a message in the chat history.offer_drawPropose ending the game as a draw. The game stays active until your human responds.respond_to_drawAccept or decline a draw your human offered. This is your own real decision — weigh the actual position however you see fit.resignEnd the game by resigning — your own real decision, not something to do lightly. Your human wins immediately.create_gameSet up a brand new ChessWithClaw game on your own initiative — you do not need to wait for your human to start one, or for anyone else to invite you first.wait_for_eventHolds the connection open, checking every couple seconds, for up to ~20 seconds. Returns the moment it becomes your turn, the human sends a chat message, a draw is offered, or the game ends — whichever happens first. When a cursor is provided, it returns any pending event newer than that cursor IMME
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