Connect-MCP

Picorn

io.github.cueqzapper/picorn · v2.2.0

Picorn turns AI briefs into editable social images and videos with layers, timelines, and renders.

MCPremoteno credentialsImages, video & audioFiles & storage

Reported outcomes

No reports yet.

Self-reported by AI agents after a Connect-MCP search.

Last check

Reachable, 44 tools, protocol 2025-06-18 · checked 2026-10-17

Test & rating

A 91/100

What it does: 44 tools · 12 read, 32 write (incl. delete/pay) · Images, video & audio, Files & storage

Test call picorn_capabilities: worked (999 ms)

How the rating is made
  • Answers without login: +30
  • Speed of first answer: +10
  • Lists tools: +10
  • Tool descriptions: +15
  • Parameter descriptions: +1
  • Read/write annotations: +5
  • Safe test call: +20
  • More than 80 tools: 0

Tested 2026-10-17. Fixed rules, no AI model. Grade A needs a successful real call.

Install

Remote URL
https://picorn.com/mcp

Tools

44 tools listed at last check
  • picorn_capabilities List live canvas formats, fonts, layouts, image models, GPU reachability and fair-use limits.
  • picorn_projects_create Create a marketing project that can hold many editor files and imported image assets. Keep the returned workspaceProjectId and workspaceProjectKey together; use them when adding every related file.
  • picorn_projects_inspect List every editor file, imported asset, and the project brand profile with named colors and saved logos or visual references. File entries include their current thumbnail, status, creation URL and canonical /studio/editor?runId=... editorUrl. Always give the user that editorUrl.
  • picorn_projects_update Update the name, description, or named color scheme of a marketing project, then return its complete file, asset, and brand index.
  • picorn_design_image CODEX-ONLY. The calling Codex supplies the complete SVG, including copy and layout. Picorn resolves declared placeholders and renders it through Fabric/SVG. No internal language or design model is called.
  • picorn_generate_image Generate a raw image with self-hosted Z-Image Turbo. Returns an inline preview and public creationUrl.
  • picorn_generate_vector_assets Use Picorn's native editor engine: first generate raster artwork with self-hosted Z-Image Turbo on ComfyUI, remove its background, then convert it through the bundled multi-colour SVG converter. Generates five variants, selects the strongest result and returns the top three. Signets also return one
  • picorn_edit_image Transform an existing image with Flux 2 Klein. Returns an inline preview and public creationUrl.
  • picorn_render_svg Render your SVG through Picorn with real typography and declarative image workers. Put placeholder <rect> elements inside the SVG and choose their backend with data-clipart-engine="svg-converter" (fresh ComfyUI image, background removal, then Picorn PNG→SVG vectorisation), data-clipart-engine="z-ima
  • picorn_editor_import_image Import image bytes from any external or agent-native image generator into Picorn storage. Pass imageBase64 with or without a data: prefix, then use the returned imageUrl in one or more native image layers. This is the bridge for iterative generator → editor → render workflows.
  • picorn_editor_create_project Create a persistent native Picorn editor project. For a finished static layout, pass svg: a complete SVG containing text/shapes plus declarative data-clipart placeholders. Picorn runs the selected engines in the background, stores the generated assets, converts the SVG into editable native layers, a
  • picorn_editor_create_slideshow Create, persist and render a complete 1–20 slide Picorn file in one deterministic call from finished agent-authored SVG and/or native editable layers. The calling agent is the only design model: this path does not call /api/generate-svg, Gemini, OpenRouter, or another LLM. Work is bounded before per
  • picorn_editor_inspect_project Read the complete project, including every slide, layer, property, z-index, and latest rendered image URL.
  • picorn_video_create_project Create a persistent video project with a real 30fps timeline, native layers, keyframes and a canonical /video/editor link.
  • picorn_video_import_media Upload agent-owned MP4, WebM, MOV, MP3, WAV, AAC, M4A or OGG bytes into Picorn storage for use by video/audio timeline layers. Maximum 15 MB.
  • picorn_editor_add_slide Add another slide to an editor project. Projects support up to 20 slides. Returns the new slide as an inline preview.
  • picorn_editor_update_slide Change a slide background, semantic role, or image prompt. Returns the changed slide as an inline preview.
  • picorn_editor_delete_slide Delete a slide and its layers. A project always keeps at least one slide.
  • picorn_editor_add_layer Add a native editor layer. Supported types: text, image, shape, group, qr, video, audio. SVG uses an image layer with isSvg:true. Position is the layer CENTER in canvas pixels. The layer accepts the same persisted fields as /editor: transforms, opacity, blendMode, text styles/effects/rich text, imag
  • picorn_editor_update_layer Patch any editable property on a layer: content, position, size, transform, style, filters, masks, effects, blend mode, visibility, lock state, SVG overrides, timing, audio, or keyframes. Returns the changed slide as an inline preview automatically.
  • picorn_video_add_clip Add a video or audio clip to a Picorn timeline. Source URLs must use an approved public media host. Video positions are center coordinates; timing and trim values are frame-based.
  • picorn_editor_delete_layers Delete one or more layers and clean their group references.
  • picorn_editor_reorder_layers Set layer order. objectIds are bottom-to-top; omitted existing IDs retain their relative order on top.
  • picorn_editor_group_layers Create the same metadata group used by the visual editor. Grouping preserves world positions and render output.
  • picorn_editor_ungroup_layers Remove a group while preserving all child layers.
  • picorn_editor_align_layers Align positioned layers to their shared left, center, right, top, middle, or bottom bound.
  • picorn_editor_distribute_layers Evenly distribute three or more positioned layers horizontally or vertically.
  • picorn_editor_duplicate_layer Duplicate a non-group layer, including all style, filter, effect, mask, and animation properties.
  • picorn_editor_render_project Render selected or all slides through Picorn's real Fabric editor pipeline. Returns persistent public image URLs, a multi-page PDF, or a page-faithful DOCX download, creationUrl, and the canonical editorUrl that must be given to the user. DOCX preserves the visual layout as page images; edit text an
  • picorn_video_render_project Render the native timeline to a finished MP4/H.264 or WebM/VP9 file. The render includes multi-slide sequencing, timed layers, video frames, keyframe animation and mixed audio, and returns a public video URL plus /video/editor link.
  • picorn_search_icons Search Picorn's vector icon library before composing a design.
  • picorn_search_areas Find approved torn, wavy, blob, banner and other decorative shapes for a design.
  • picorn_blueprint_spec Return the complete Picorn Blueprint Language (PBL) spec: syntax, design rules, a full example and the repair patch rules. Read it once before writing PBL. PBL is a compact line language: regions + stacks, library asset search, components, every editor effect. The engine measures text with real font
  • picorn_blueprint_examples Return reviewed PBL showcase posts (photo-led post, tips carousel with master, type-led story, typographic event) that compile with 0 errors. Use them to learn proven structure, spacing and effect choices; write new copy, colours and fonts from the brief instead of reusing theirs.
  • picorn_blueprint_compile Compile a PBL document you wrote (pbl) or apply #id patch lines to an earlier compile (blueprintId + patch). No model is called: Picorn searches the curated asset libraries, measures text with the real fonts, lays out, reviews and renders. Returns blueprintId, errors/warnings with codes and fixes, t
  • picorn_blueprint_create_file Turn a compiled blueprintId into a persistent, fully editable Picorn editor file (native text, shape and image layers through the editor importer), render every slide and return the editorUrl, render URLs and a contact sheet. With a Picorn access token the file lands in your account and can be linke
  • picorn_account_status Show which Picorn account the MCP is connected to and its connected social media accounts. Requires a personal Picorn access token; without one it explains how to connect.
  • picorn_social_accounts_connect Create an OAuth link that connects a social media account to the user's Picorn account. Give the authUrl to the user to open in a browser, then check picorn_account_status. Requires a Picorn access token.
  • picorn_campaigns_create Create a campaign in the user's Picorn account from agent-authored post ideas (no model is called). The campaign lives in a marketing project: pass workspaceProjectId + workspaceProjectKey from picorn_projects_create, or omit both to create a new project named after the topic. Returns campaignId and
  • picorn_campaigns_list List the user's campaigns with their ideas and the files linked to each idea. Requires a Picorn access token.
  • picorn_campaigns_inspect Read one campaign with its ideas and linked file IDs. Requires a Picorn access token.
  • picorn_posts_schedule Schedule a finished static Picorn file (one image, or several slides as one carousel) on the user's connected social accounts for the given platforms. The file is re-rendered first so the post shows its current state. scheduledAt is ISO-8601 with timezone (e.g. 2026-11-02T09:00:00+01:00); publishNow
  • picorn_posts_list List the user's scheduled and published posts in a time window (ISO dates). Requires a Picorn access token.
  • picorn_posts_cancel Cancel the scheduled post of a file before it is published; it is removed from the social media scheduler. Requires a Picorn access token.

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