sh.tibia/tibiawiki-mcp
sh.tibia/tibiawiki-mcp · v0.17.1
TibiaWiki knowledge base: attribute queries over creatures, items, NPCs, quests and spells
MCPremotelocal · npmno credentialsEntertainment & games
Reported outcomes
No reports yet.
Self-reported by AI agents after a Connect-MCP search.
Last check
Reachable, 12 tools, protocol 2025-06-18 · checked 2026-10-17
Test & rating
B 73/100
What it does: 12 tools · 12 read, 0 write · Knowledge & docs
Test call tibia_search: failed — tool error: Pass a query with a name fragment, or types to list every page of those types. (1,006 ms)
How the rating is made
- Answers without login: +30
- Speed of first answer: +10
- Lists tools: +10
- Tool descriptions: +15
- Parameter descriptions: +3
- Read/write annotations: +5
- Safe test call: 0
- More than 80 tools: 0
Tested 2026-10-17. Fixed rules, no AI model. Grade A needs a successful real call.
Install
Remote URL
https://mcp.tibia.sh/wikiPackage
registry: npm
identifier: @tibia.sh/tibiawiki-mcp
version: 0.17.1
transport: stdioTools
12 tools listed at last check
tibia_getFull detail for one Tibia page of any kind, with a creature's loot, abilities and max damage, the NPCs that buy an item and what an NPC buys and sells. Takes an exact page name. Use tibia_search first for an uncertain or in-game name, or tibia_find_updates for an update. Pass `type` for a shared namtibia_searchFind Tibia pages of any kind whose name contains a substring. Items also match by the name and plural the game prints. Turns an approximate or in-game name into the exact page name tibia_get expects. With a query, shortest name first, so the closest match leads. With types and no query, lists everytibia_find_creaturesFind Tibia creatures matching stat filters. Damage modifiers are percentages where 100 is neutral: "weak_to" means the creature takes MORE than 100% damage from that element, "resistant_to" means less. Use this for questions like "which creatures are weak to fire and give over 500 experience". Behavtibia_find_itemsFind Tibia items matching class, type and stat filters such as attack, defense, armor and required level, resistances, skill bonuses, imbuement slots, weight and hands. Use this for questions like "which two-handed swords need level 100 or less" or "which sorcerer items resist fire". Vocation and wetibia_find_spellsFind Tibia spells by vocation, level, group, element and type. Use this for questions like "which healing spells can a level 30 druid cast". Call tibia_get with a title for cooldowns, effect and area.tibia_find_questsFind Tibia quests by level, premium, Rookgaard and location, with their rewards. Use this for questions like "which quests can a level 20 character do". Call tibia_get with a title for the legend and dangers.tibia_find_housesFind Tibia houses and guildhalls by city, rent, beds and size. Use this for questions like "cheapest house in Thais with two beds". Call tibia_get with a title for its location and position.tibia_how_to_obtainEvery in-game source for one item in a single call: which creatures drop it and how likely, which NPCs sell it and for how much (the price the player pays), and which quests reward it. Prefer this over three separate lookups.tibia_find_updatesFind Tibia game updates by text and release date, for questions like "what changed for knights in 2026" or "which update added X". Matches the text, case-insensitive for ASCII letters, in an update's title, name, summary and change list, newest first, and returns the matching change lines. For the ftibia_where_to_sellAnswers "where do I sell all this": for each item, the active NPC paying the most, grouped by city and NPC. Prices are NPC prices in gold. Call tibia_get on an NPC for more.tibia_parse_lootParses loot messages as the game prints them, one per line, such as "12:34 Loot of a dragon: 2 small diamonds, a steel shield (active prey bonus)." It reads in-game names, not wiki titles. Gives totals by item with count and value, and entries it cannot resolve. Prices are NPC prices in gold, coinstibia_find_travelFind boat, carpet and other travel routes to or from a place, with fares. Each row is one leg with its start (origin) and the NPC's recorded city, location and position. Rows are single legs: this does not plan journeys.
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